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| author | 2019-05-01 11:30:46 -0700 | |
|---|---|---|
| committer | 2019-05-01 11:30:46 -0700 | |
| commit | 043a3ec0f5bbe3fa4136c9f56e4200e4b3fabcd5 (patch) | |
| tree | 94f17c2e10e4e148959a74c0f1e3de858d35634a /opengl/libagl/TextureObjectManager.cpp | |
| parent | 8b30c364ebff1b467c288b5fd3451401b6cc12d1 (diff) | |
Add mInputFilterEnabled to dump
The variable mInputFilterEnabled determines whether the input events
will first go to an input filter before being sent to the application.
Add a dump of this variable to InputDispatcher state in order to make it
easier to debug input-related issues.
Bug: 130886239
Test: dumpsys input
Change-Id: I30fe2ceea6c659edb5fad0da81400c8ce9674d99
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions