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| author | 2020-05-13 17:24:09 +0900 | |
|---|---|---|
| committer | 2020-05-19 22:59:49 +0000 | |
| commit | 01097e2410e75f1883f4e48af6a7889bd8cda052 (patch) | |
| tree | 68556acf26c3904bdaa76e4adc302bc52aae283d /opengl/libagl/TextureObjectManager.cpp | |
| parent | 9b5bf0f42d57387a3451aa9eb9bfb1075fcb91a4 (diff) | |
setDefaultImpl aborts on a second call
The actual problem is that default implementation is set globally.
setDefaultImpl might not work as expected when it is called twice with
different instances.
Because we don't have a proper solution for the problem, we prevent
calling setDefaultImpl() twice by aborting.
Exempt-From-Owner-Approval: approved
Bug: 140139809
Test: ./runtests.sh (in /system/tools/aidl)
Merged-In: I659d3eaad3a45dcba608fa79a08f083f84bc4d58
Change-Id: I659d3eaad3a45dcba608fa79a08f083f84bc4d58
(cherry picked from commit 81087399e99984db8049d1b319522536bac6f557)
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions