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author Jooyung Han <jooyung@google.com> 2020-05-13 17:24:09 +0900
committer Jooyung Han <jooyung@google.com> 2020-05-19 22:59:49 +0000
commit01097e2410e75f1883f4e48af6a7889bd8cda052 (patch)
tree68556acf26c3904bdaa76e4adc302bc52aae283d /opengl/libagl/TextureObjectManager.cpp
parent9b5bf0f42d57387a3451aa9eb9bfb1075fcb91a4 (diff)
setDefaultImpl aborts on a second call
The actual problem is that default implementation is set globally. setDefaultImpl might not work as expected when it is called twice with different instances. Because we don't have a proper solution for the problem, we prevent calling setDefaultImpl() twice by aborting. Exempt-From-Owner-Approval: approved Bug: 140139809 Test: ./runtests.sh (in /system/tools/aidl) Merged-In: I659d3eaad3a45dcba608fa79a08f083f84bc4d58 Change-Id: I659d3eaad3a45dcba608fa79a08f083f84bc4d58 (cherry picked from commit 81087399e99984db8049d1b319522536bac6f557)
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions