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| author | 2020-03-11 10:30:11 -0700 | |
|---|---|---|
| committer | 2020-03-12 14:53:41 +0000 | |
| commit | 0049f8bd4c5bf5b6d12e04081a0f4398e4190021 (patch) | |
| tree | e50738e45af7abf812f4e3a96d0c9da9d14a413d /opengl/libagl/TextureObjectManager.cpp | |
| parent | 8929001832590afd537f2e06147c039b951d862c (diff) | |
SF: increase precision in VSyncPredictor
An issue was observed where the sf-app timeline woke up 1ms later than
it should have. Issue was tracked down to an imprecision in some of the
math in VSyncPredictor, which this issue corrects.
Fixes: 151146131
Test: 2 new unit tests, one of which was from bug
Test: flash dogfood device with patch
Change-Id: I1994b5b532e292a140d4736c7090b68224f75a02
Diffstat (limited to 'opengl/libagl/TextureObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions