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author Dan Stoza <stoza@google.com> 2016-07-27 10:16:52 -0700
committer Dan Stoza <stoza@google.com> 2016-09-29 15:33:11 -0700
commitf1098abecf28185256a4df8b9f207e90400af675 (patch)
tree6a21fd192084cc2424bf6a0f228ee9e58c36b3a3 /opengl/libagl/BufferObjectManager.cpp
parent0183f7acac82abd358c61d8b735b5ed79c8c81e4 (diff)
HWC2: Clear transform for SolidColor layers
Clears the transform for SolidColor layers, since it doesn't make sense to transform layers without a buffer. Test: Cherry-pick from internal branch Bug: 30429522 Change-Id: Ib2f4889531556c7ab00e3b270319c321e9f32c84
Diffstat (limited to 'opengl/libagl/BufferObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions