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| author | 2020-04-02 13:00:36 +0900 | |
|---|---|---|
| committer | 2020-04-02 13:03:52 +0900 | |
| commit | e3de1d1b704422e792bd385e2c45d8450bb42bae (patch) | |
| tree | e795075482dedb0231de7300d99af76ca74b48c2 /opengl/libagl/BufferObjectManager.cpp | |
| parent | 8b9e63695434a28d9c8f8f73c0c16f63d3fbd6c7 (diff) | |
Add "//apex_available:platform" to apex_available.
When specifying apex_availabe, "//apex_available:platform" needs to be
included explicitly to allow non-apex modules to access the module.
Bug: 153022187
Bug: 152762638
Test: build
Change-Id: Ic505bb04f8ce4b12d65142ed368af9d10ff3179e
Diffstat (limited to 'opengl/libagl/BufferObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions