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| author | 2019-01-24 16:17:46 -0800 | |
|---|---|---|
| committer | 2019-03-14 13:12:08 -0700 | |
| commit | a1f1e15db3a6a1434c431bf8f1da4f01c8c4ff82 (patch) | |
| tree | fab7d885580252c94616632a8cc7dbfe36ad2f0b /opengl/libagl/BufferObjectManager.cpp | |
| parent | fb7cb9f3b20bcbed4f8d38d909ea637d5f0d6971 (diff) | |
Initialize layers with metadata
layers weren't being initialized with metadata, this meant a
traversal was required in order to apply the setmetadata call.
While this seemed to happen in practice, its a weird thing to
rely on.
Bug: 122925737
Test: Behavior is same
Change-Id: I455f6c69ce92e6045aa0c12f8cfbb70c1d283088
Diffstat (limited to 'opengl/libagl/BufferObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions