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author Ady Abraham <adyabr@google.com> 2019-06-27 11:24:19 -0700
committer android-build-team Robot <android-build-team-robot@google.com> 2019-07-12 00:12:25 +0000
commit8271594b49672953e3338238ad0722e688c596a8 (patch)
tree3b71ecbb459e0d3a42c9bad2e7ffbf1e57bef3c8 /opengl/libagl/BufferObjectManager.cpp
parent83dd5ec0fc97955eb53d171c303fdd5a5bfa3371 (diff)
SurfaceFlinger: correct negative offset when refresh rate changes
VsyncModulator sets the phase offset on DispSync source only when it changes. However, negative offsets depends on the vsync period so setting the same negative offset might result in a different wake up time i.e. -5ms on 60Hz is 11ms after the previous vsync where on 90Hz is 6ms after the previous vsync. Test: UI-Bench Bug: 135283780 Bug: 135297302 Change-Id: I6a05cd48d563a51d2ee38927c23d4946dd142f4b (cherry picked from commit 11b6a70c6f6780f2f878ed3e103b5ffbb0b8fc26)
Diffstat (limited to 'opengl/libagl/BufferObjectManager.cpp')
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