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author chaviw <chaviw@google.com> 2019-02-14 10:00:34 -0800
committer chaviw <chaviw@google.com> 2019-02-15 14:56:07 -0800
commit5f21a5e4171a298e6b12131bf32743d8de095f10 (patch)
tree7e67dc0d7dc13a6f0d8be55b137f15849d6748fc /opengl/libagl/BufferObjectManager.cpp
parent7caa828e5d7dad4a07d4776498caed8529685d84 (diff)
Add synchronous transaction to wait for setInputWindow to complete (1/n)
Add SurfaceFlinger callback to notify when input windows have been set. The call to set input windows from SF to InputDispatcher is one way. Therefore, it won't wait to ensure the windows have been set. Add a callback method to allow InputDispatcher to notify SF when it's finished setting the input windows, allowing SF to block if needed. Bug: 123041491 Test: Builds and runs Change-Id: Ia4196d2e517c07d94ab9da71beab057d5d6fcf1c
Diffstat (limited to 'opengl/libagl/BufferObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions