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author Steven Moreland <smoreland@google.com> 2020-04-30 17:04:54 -0700
committer Steven Moreland <smoreland@google.com> 2020-04-30 17:11:04 -0700
commit2edde8e605d442524368a7208d0f5a22b46e8fbc (patch)
tree59cc0995f70ed65560901919ab599ba968b1091e /opengl/libagl/BufferObjectManager.cpp
parent8d0c9a75264e5126715bd5426573c57ef541a390 (diff)
Log VINTF manifest success/failure cases.
These logs are critical to understand the operation of the system, and do not spam (1/hal start or 1/hal request). Most importantly, if a manifest fails to be read for whatever reason, this is logged (null manifest case). Bug: 151696835 Test: boot, and verify logs of successful hal retrivals Test: boot, and verify logs w/ patch which causes VINTF to fail the first time, and verify that this causes a single crash which gives us the ability to still find and detect a critical error, but allows the system functionality to continue to work. Change-Id: I0a26b875947878656d6eda03ffebce97ebb6139e
Diffstat (limited to 'opengl/libagl/BufferObjectManager.cpp')
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