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| author | 2019-03-21 15:32:00 -0700 | |
|---|---|---|
| committer | 2019-03-22 16:25:16 +0000 | |
| commit | 171d0d23c4f4e6aa9d10660004e81bf37b7744c3 (patch) | |
| tree | 67fd0339afbfcab1763142708778f360d3c10b90 /opengl/libagl/BufferObjectManager.cpp | |
| parent | 4c6f904ffde2795886477f6de54edcae5d036e68 (diff) | |
blast: remove unnecessary compute bound computations
mVisibleRegionsDirty (caused by sequence++) should only be set
when the bounds of layers are affected by a change in state.
This change improves performance by saving us from unnecessary
calls.
Test: SurfaceFlinger_test
Bug: N/A
Change-Id: I822fdfb82cb3cd0bbc3d4bb6685f06750e152dca
Diffstat (limited to 'opengl/libagl/BufferObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions