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| author | 2016-07-20 12:52:38 -0700 | |
|---|---|---|
| committer | 2016-09-29 15:33:03 -0700 | |
| commit | 0183f7acac82abd358c61d8b735b5ed79c8c81e4 (patch) | |
| tree | d1ab23953bc663ff715b157d948af3b062a7d979 /opengl/libagl/BufferObjectManager.cpp | |
| parent | 179533d10781a5f71980e07c64e389c8828507fe (diff) | |
HWC2: Use SolidColor composition for DimLayer
Switches SurfaceFlinger to try to use SolidColor HWC device
composition for DimLayers instead of always falling back to client
composition.
Test: Cherry-pick from internal branch
Bug: 30216498
Change-Id: Ia8af95d214ba72b5657f32f7827a1e6278629f17
Diffstat (limited to 'opengl/libagl/BufferObjectManager.cpp')
0 files changed, 0 insertions, 0 deletions