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| author | 2010-11-24 15:59:35 -0800 | |
|---|---|---|
| committer | 2010-12-03 14:15:40 -0800 | |
| commit | 644bb2a29e5c725a92f8744b6065a5ca7d7dc31f (patch) | |
| tree | 9721ea4be4c7daf316c1adb909ccdbbcb268b8ad /libs/utils/ZipFileRO.cpp | |
| parent | 8217671a50c0f6f22e01fa405050cc7079b9665d (diff) | |
[3229973, 3247470, ...] set EGLNativeWindowSurface's format in EGL
(there are multiple bugs this should fix)
we now use the EGL_NATIVE_VISUAL_ID of a config to set
the ANativeWindow's format from eglCreateWindowSurface(),
this guarantees that the surface's format will match
whatever EGLConfig the user chose.
this should fix all current and future config/surface format
mismatch and allow users to easily select 32-bits surfaces.
Change-Id: I3835d0eb70c75eeecded3c3509a0a8207554c98b
Diffstat (limited to 'libs/utils/ZipFileRO.cpp')
0 files changed, 0 insertions, 0 deletions