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author Eric Laurent <elaurent@google.com> 2009-09-22 00:35:48 -0700
committer Eric Laurent <elaurent@google.com> 2009-09-22 00:35:48 -0700
commitaef692f50f2dd4e80cd0588b57bab92769573486 (patch)
tree04beef6db39d8a504289cd4ca46e49cfada98618 /libs/utils/Unicode.cpp
parent31c07199619c46b3f909dc83f643a8a6826dbcd7 (diff)
Fix issue 2116700: Ringer screwy while connected over Bluetooth.
There was a regression introduced in AudioFlinger by change 24114 for suspended output: The suspended output was not reading and mixing audio tracks. When the phone is ringing, the A2DP output is suspended if the SCO headset and A2DP headset are the same. As the ringtone is played over the duplicated output, the fact that the A2DP output was not reading data was causing the hardware output to be stalled from time to time.
Diffstat (limited to 'libs/utils/Unicode.cpp')
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