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| author | 2010-02-02 18:48:15 -0800 | |
|---|---|---|
| committer | 2010-02-03 12:13:15 -0800 | |
| commit | 04a3f57d19b471c21f3c83c50793a94908cafdc7 (patch) | |
| tree | 7892b5f3d47c12a42e854a525d2a2ec8b412cb75 /libs/utils/Unicode.cpp | |
| parent | bf0a46d0d5c2f315c2950111c3b9e69da877ef4f (diff) | |
fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug)
A typo caused GL_AMBIENT_AND_DIFFUSE to only set the the ambient color.
Fix another typo which caused the viewer position to be wrong for
specular highlights.
Switch back to eye-space lighting, since there are still some issues
with some demos (San Angeles in particular).
Diffstat (limited to 'libs/utils/Unicode.cpp')
0 files changed, 0 insertions, 0 deletions