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| author | 2010-10-27 18:57:51 -0700 | |
|---|---|---|
| committer | 2010-11-02 16:17:23 -0700 | |
| commit | b801624dc4f03c930ec35f406f07fa5fd8f65dd9 (patch) | |
| tree | e1f8667650d30758b7a21f46d619576279e1c721 /libs/utils/Tokenizer.cpp | |
| parent | d6a3cddba58500c6ae9427a343b035de0ef43251 (diff) | |
Optimize FBO drawing with regions.
This optimization is currently disabled until Launcher is
modified to take advantage of it. The optimization can be
enabled by turning on RENDER_LAYERS_AS_REGIONS in the
OpenGLRenderer.h file.
Change-Id: I2fdf59d0f4dc690a3d7f712173ab8db3848b27b1
Diffstat (limited to 'libs/utils/Tokenizer.cpp')
0 files changed, 0 insertions, 0 deletions