summaryrefslogtreecommitdiff
path: root/libs/utils/SystemClock.cpp
diff options
context:
space:
mode:
author Jamie Gennis <jgennis@google.com> 2012-09-09 17:48:42 -0700
committer Jamie Gennis <jgennis@google.com> 2012-09-10 13:27:23 -0700
commit61e04b92bdeafc6fca89052d14dab1bd0c384a71 (patch)
treebbc279dd485ae70f48b57cca2cc8b9daf46252cc /libs/utils/SystemClock.cpp
parent010dd4fb892aecf71e4631c22148fe57ef5b3958 (diff)
SurfaceTexture: use eglWaitSync
This change adds a compile-option to use eglWaitSyncANDROID to ensure that texturing operations that access the current buffer of a SurfaceTexture do not occur until the buffer is completely written. It also moves this synchronization into a new SurfaceTexture method called doGLFenceWait and changes SurfaceFlinger's Layer class to use that method rather than performing its own wait on the fence. Change-Id: I70afa88086ca7ff49a80e3cd03d423767db7cb88
Diffstat (limited to 'libs/utils/SystemClock.cpp')
0 files changed, 0 insertions, 0 deletions