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author Jesse Hall <jessehall@google.com> 2013-04-16 14:33:32 -0700
committer Android Git Automerger <android-git-automerger@android.com> 2013-04-16 14:33:32 -0700
commit33098d5643344154a6f77089e0671788763e5883 (patch)
tree77715bd099a392b11c834681869f3c9d8f081087 /libs/utils/StringArray.cpp
parentc1c27655ee345b06558fe0992b8e1a3e10e2d525 (diff)
parent29bdde08db2890f4197ae7f2b253f251468980ab (diff)
am 29bdde08: am 2f67faeb: Merge changes I66085c30,Ic9b3be9f,Icc6b23ab,I359a9511,I11a7394e,Ic8bcd03e,I40834d6f,I02a1548a,I638a36b0,I814befe2,Iaaef7d53,I349575e5,I0b5acc78,I6fad8803 into jb-mr2-dev
* commit '29bdde08db2890f4197ae7f2b253f251468980ab': Subclass GLES30 from GLES20, @Deprecate GL_STENCIL_INDEX Special-case glGetActiveUniformBlockName Special-case glGetStringi Special-case glMapBufferRange Special-case glGetBufferPointerv Special-case glGetUniformIndices Special-case glGetTransformFeedbackVarying Special-case glTransformFeedbackVaryings Add buffer object versions of several functions Add *int64 and GLsync types and related functions Add ES3 functions and constants, difficult ones commented out Support "const GLChar*" and "const GLenum*" types Minor changes to ES3 functions inherited from ES2 Generate GLES30 class, just a clone of GLES20 for now
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