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| author | 2013-04-16 21:29:39 +0000 | |
|---|---|---|
| committer | 2013-04-16 21:29:39 +0000 | |
| commit | 2f67faeb801dd6eb8fff8f8aab3843f2532c941d (patch) | |
| tree | 012e5295a4f855abb7aa904bd264cd9058245ab4 /libs/utils/StringArray.cpp | |
| parent | 883daf6eed36c11a7cb458f07a88e7a9cea29c27 (diff) | |
| parent | c0d184b8c1002098138f65e5cd2d9b1fb3da8bb1 (diff) | |
Merge changes I66085c30,Ic9b3be9f,Icc6b23ab,I359a9511,I11a7394e,Ic8bcd03e,I40834d6f,I02a1548a,I638a36b0,I814befe2,Iaaef7d53,I349575e5,I0b5acc78,I6fad8803 into jb-mr2-dev
* changes:
Subclass GLES30 from GLES20, @Deprecate GL_STENCIL_INDEX
Special-case glGetActiveUniformBlockName
Special-case glGetStringi
Special-case glMapBufferRange
Special-case glGetBufferPointerv
Special-case glGetUniformIndices
Special-case glGetTransformFeedbackVarying
Special-case glTransformFeedbackVaryings
Add buffer object versions of several functions
Add *int64 and GLsync types and related functions
Add ES3 functions and constants, difficult ones commented out
Support "const GLChar*" and "const GLenum*" types
Minor changes to ES3 functions inherited from ES2
Generate GLES30 class, just a clone of GLES20 for now
Diffstat (limited to 'libs/utils/StringArray.cpp')
0 files changed, 0 insertions, 0 deletions