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| author | 2024-04-11 20:32:13 +0800 | |
|---|---|---|
| committer | 2024-04-12 16:50:07 +0000 | |
| commit | ccf6ce3dfa5253e688953597beb1608563a59b24 (patch) | |
| tree | c74fae5b95f86281887421b60ef1f9c594bb6186 /libs/ultrahdr/jpegencoderhelper.cpp | |
| parent | bc656056bcc519cba0c3c362bfb227b2ab91b467 (diff) | |
Associate device id with getFirstForegroundWindowHandle
Because we have supported multi-device event streams in the
InputDispatcher, but there are still some logics that use the previous
single-device stream logic. Here, associating
getFirstForegroundWindowHandle with deviceId can solve problems such as
events being dispatched to the wrong window, and windows with the same
owner listening to ACTION_OUTSIDE events without coordinates.
Bug: 328553381
Test: atest inputflinger_tests
Change-Id: I71ca90f7f7a6aa05d746fc8d3f0e0fe69d45294b
Signed-off-by: Linnan Li <lilinnan@xiaomi.corp-partner.google.com>
Diffstat (limited to 'libs/ultrahdr/jpegencoderhelper.cpp')
0 files changed, 0 insertions, 0 deletions