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| author | 2023-05-09 11:26:06 -0700 | |
|---|---|---|
| committer | 2023-05-09 16:42:59 -0700 | |
| commit | 552691605bc21fd94b5ae739c4b0bd32164ca4ea (patch) | |
| tree | 9fbe81be795662e39d68527f7e6808792ed859ca /libs/ultrahdr/jpegencoderhelper.cpp | |
| parent | 15ed5da8eadde5be0c3d7833dec3812daa73969d (diff) | |
SF: use TextureView hint when selecting the refresh rate
SF would only try to heuristically calculate the frame rate of a layer
when TextureView is updating. This fixes a bug where SF tries to
heuristically calculate the frame rate for UI animations but fails
due to long frames.
Bug: 280249265
Test: Playing a video on Facebook and observe refresh rate
Test: go/cb-pcmark
Change-Id: Ic98484b8313f1e8e6ad01297b63bb64da6d4a6dd
Diffstat (limited to 'libs/ultrahdr/jpegencoderhelper.cpp')
0 files changed, 0 insertions, 0 deletions