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| author | 2024-03-08 17:56:35 +0000 | |
|---|---|---|
| committer | 2024-04-03 13:57:24 +0000 | |
| commit | 3ec2f07cbbcd0b00a8f1c1d931c03f7a83bc4777 (patch) | |
| tree | 705cee0efe54c4fa7cfde9464fc92c0de883b484 /libs/ultrahdr/jpegencoderhelper.cpp | |
| parent | c37fbef9e251ba098a8c907fef4de4027a24da83 (diff) | |
Rely on C++ wake and sleep calls for InputFilter thread
Earlier, we used rust thread park()/unpark() to put the thread
to sleep and wake up from sleep. But that caused some breakages
after migrating the rust system crates to 2021 edition.
Since, the threads are created in C++, it was more reliable to
rely on C++ side of the implementation to implement the sleep
and wake functions.
Test: atest --host libinputflinger_rs_test
Test: manual
Bug: 294546335
Change-Id: I2eecae4716529d9d4cdd70ab22e784afc68648bf
Diffstat (limited to 'libs/ultrahdr/jpegencoderhelper.cpp')
0 files changed, 0 insertions, 0 deletions