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| author | 2010-10-25 16:29:24 -0700 | |
|---|---|---|
| committer | 2010-10-25 17:08:37 -0700 | |
| commit | 367dc0bd5f0fea8dcf9534d0e6b127dd467adc50 (patch) | |
| tree | 2d16c1e91bda3d3c8b838dd4eea09e1311a8c33f /libs/ui/VirtualKeyMap.cpp | |
| parent | 38e5c8ef89065ee3dfd7721d20df8c061f219168 (diff) | |
Updade Surface (ANativeWindow) format based on its buffers format
this is to allow applications to change the format of a surface's
buffer, and have it reflected in EGL; which is needed for
EGLConfig validation.
Change-Id: Iee074c30ad765881e2409c1d37450b05e561c44d
Diffstat (limited to 'libs/ui/VirtualKeyMap.cpp')
0 files changed, 0 insertions, 0 deletions