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author Mathias Agopian <mathias@google.com> 2012-04-16 03:14:05 -0700
committer Mathias Agopian <mathias@google.com> 2012-04-16 03:19:15 -0700
commitf74e8e0602100e048c13ea262f0c19c3b8738b6f (patch)
treef638df8f71e2f311de8831ca62b851d242476b8c /libs/ui/Region.cpp
parenta2f4e56fec0fb36c4a370eb23d6e9dc57f250b59 (diff)
don't attempt to clip layers anymore using glScissor
this seems to hurt performance on some GPU. this change might negatively affect performance on other GPUs though, but probably in less time-sensitive cases. If this becomes a problem it might become necessary to pre-clip the geometry (so that we don't have to use glScissor). This improves the rotation animation quite a bit. Change-Id: I5dbe1286f7ad858ef2c1e1ad9a07ee3f26c0b1f3
Diffstat (limited to 'libs/ui/Region.cpp')
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