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author Jamie Gennis <jgennis@google.com> 2011-01-28 12:03:52 -0800
committer Jamie Gennis <jgennis@google.com> 2011-01-28 12:08:18 -0800
commit749172269ac6b6f7a430e64f604e7f040524e0a1 (patch)
tree0a5c18f6645b850b8c41c5d04c5633499cd4cba3 /libs/ui/KeyCharacterMap.cpp
parentd9f39c74b80b865dad124a0a13a2c78abc3c09ac (diff)
Quiet the SurfaceFlingerClient dequeueBuffer error.
This is a temporary WAR for the case where dequeueBuffer is called when all the buffers owned by a SurfaceTexture are not available - either they're the current texture buffer or the next one. Currently, an error is returned in that case, and this change just prevents that error from being logged. In the future this will be fixed to not return an error in that case. Bug: 3356050 Change-Id: Ic6cc304881a63ce134cfd0bcb4265e3e3fa94b6a
Diffstat (limited to 'libs/ui/KeyCharacterMap.cpp')
0 files changed, 0 insertions, 0 deletions