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author Jamie Gennis <jgennis@google.com> 2011-01-11 15:00:09 -0800
committer Jamie Gennis <jgennis@google.com> 2011-01-12 11:28:38 -0800
commit235c424c9a2e3cc5c24aae8bd9cc6f9db0808b42 (patch)
treecbb4be3fdca8465a5bc632fb6ee30926a64d587f /libs/ui/KeyCharacterMap.cpp
parentf238e28500ca756fbd9e323f728ce7c8dda59475 (diff)
Fix a bug in SurfaceTexture::dequeueBuffer.
This change fixes a bug that allowed the most recently queued buffer to be returned by dequeueBuffer. At the next updateTexImage call, the dequeued buffer would be set as the contents of the texture even though the client could be writing to it. Change-Id: I53dc14eed13262475627d5551337df57fd78fe00
Diffstat (limited to 'libs/ui/KeyCharacterMap.cpp')
0 files changed, 0 insertions, 0 deletions