diff options
| author | 2010-11-18 14:20:30 -0800 | |
|---|---|---|
| committer | 2010-11-18 14:20:30 -0800 | |
| commit | 98dc391e20e0a27cd143cbdf62f8f306dba3fa83 (patch) | |
| tree | 119214c6e9d6a946df03ebfbe906651feb0f1668 /libs/ui/InputReader.cpp | |
| parent | 35cf947565aca616fe461283602b2c21c8264712 (diff) | |
| parent | a3477c862a5debcac7dfb076749059406ec59512 (diff) | |
Merge "Added support for full PC-style keyboards."
Diffstat (limited to 'libs/ui/InputReader.cpp')
| -rw-r--r-- | libs/ui/InputReader.cpp | 74 |
1 files changed, 3 insertions, 71 deletions
diff --git a/libs/ui/InputReader.cpp b/libs/ui/InputReader.cpp index b91e93a47c..daff2d0062 100644 --- a/libs/ui/InputReader.cpp +++ b/libs/ui/InputReader.cpp @@ -24,6 +24,7 @@ #include <cutils/log.h> #include <ui/InputReader.h> +#include <ui/Keyboard.h> #include <stddef.h> #include <stdlib.h> @@ -70,75 +71,6 @@ static inline const char* toString(bool value) { return value ? "true" : "false"; } -int32_t setEphemeralMetaState(int32_t mask, bool down, int32_t oldMetaState) { - int32_t newMetaState; - if (down) { - newMetaState = oldMetaState | mask; - } else { - newMetaState = oldMetaState & - ~(mask | AMETA_ALT_ON | AMETA_SHIFT_ON | AMETA_CTRL_ON | AMETA_META_ON); - } - - if (newMetaState & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) { - newMetaState |= AMETA_ALT_ON; - } - - if (newMetaState & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) { - newMetaState |= AMETA_SHIFT_ON; - } - - if (newMetaState & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) { - newMetaState |= AMETA_CTRL_ON; - } - - if (newMetaState & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) { - newMetaState |= AMETA_META_ON; - } - return newMetaState; -} - -int32_t toggleLockedMetaState(int32_t mask, bool down, int32_t oldMetaState) { - if (down) { - return oldMetaState; - } else { - return oldMetaState ^ mask; - } -} - -int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState) { - int32_t mask; - switch (keyCode) { - case AKEYCODE_ALT_LEFT: - return setEphemeralMetaState(AMETA_ALT_LEFT_ON, down, oldMetaState); - case AKEYCODE_ALT_RIGHT: - return setEphemeralMetaState(AMETA_ALT_RIGHT_ON, down, oldMetaState); - case AKEYCODE_SHIFT_LEFT: - return setEphemeralMetaState(AMETA_SHIFT_LEFT_ON, down, oldMetaState); - case AKEYCODE_SHIFT_RIGHT: - return setEphemeralMetaState(AMETA_SHIFT_RIGHT_ON, down, oldMetaState); - case AKEYCODE_SYM: - return setEphemeralMetaState(AMETA_SYM_ON, down, oldMetaState); - case AKEYCODE_FUNCTION: - return setEphemeralMetaState(AMETA_FUNCTION_ON, down, oldMetaState); - case AKEYCODE_CTRL_LEFT: - return setEphemeralMetaState(AMETA_CTRL_LEFT_ON, down, oldMetaState); - case AKEYCODE_CTRL_RIGHT: - return setEphemeralMetaState(AMETA_CTRL_RIGHT_ON, down, oldMetaState); - case AKEYCODE_META_LEFT: - return setEphemeralMetaState(AMETA_META_LEFT_ON, down, oldMetaState); - case AKEYCODE_META_RIGHT: - return setEphemeralMetaState(AMETA_META_RIGHT_ON, down, oldMetaState); - case AKEYCODE_CAPS_LOCK: - return toggleLockedMetaState(AMETA_CAPS_LOCK_ON, down, oldMetaState); - case AKEYCODE_NUM_LOCK: - return toggleLockedMetaState(AMETA_NUM_LOCK_ON, down, oldMetaState); - case AKEYCODE_SCROLL_LOCK: - return toggleLockedMetaState(AMETA_SCROLL_LOCK_ON, down, oldMetaState); - default: - return oldMetaState; - } -} - static const int32_t keyCodeRotationMap[][4] = { // key codes enumerated counter-clockwise with the original (unrotated) key first // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation @@ -977,7 +909,7 @@ void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t keyCode, ssize_t keyDownIndex = findKeyDownLocked(scanCode); if (keyDownIndex >= 0) { // key repeat, be sure to use same keycode as before in case of rotation - keyCode = mLocked.keyDowns.top().keyCode; + keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode; } else { // key down mLocked.keyDowns.push(); @@ -992,7 +924,7 @@ void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t keyCode, ssize_t keyDownIndex = findKeyDownLocked(scanCode); if (keyDownIndex >= 0) { // key up, be sure to use same keycode as before in case of rotation - keyCode = mLocked.keyDowns.top().keyCode; + keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode; mLocked.keyDowns.removeAt(size_t(keyDownIndex)); } else { // key was not actually down |