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| author | 2010-10-14 12:19:37 -0700 | |
|---|---|---|
| committer | 2010-10-14 12:24:54 -0700 | |
| commit | 015fb3fb41ffe04475ab2b604cc30cc1c031815a (patch) | |
| tree | 9dc85bcbf8f0ecee26fb0deba129918d4a8c7e0e /libs/ui/InputReader.cpp | |
| parent | 43233b1a43bf1ea46c2b7e1186957254f625f77a (diff) | |
may fix 3097381 and 3097482. don't abort on/off if the animation fails
now that sf handles more of the screen on/off state, we don't want to abort
because/if the animation fails for some reason (which will be the case on the
emulator).
Change-Id: I239e0a39cf8aff3074647e82db92de4a0bf0e494
Diffstat (limited to 'libs/ui/InputReader.cpp')
0 files changed, 0 insertions, 0 deletions