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author Jeff Brown <jeffbrown@google.com> 2011-04-12 22:39:53 -0700
committer Jeff Brown <jeffbrown@google.com> 2011-04-19 15:35:51 -0700
commit4815f2a6ada7941680b29581d5cf5a5ed168f618 (patch)
treee0a613ac24a2edff88e1ee087bab4742bdf04d35 /libs/ui/Input.cpp
parenta01b1ff638352d3fa3a6d58481e018cda22b4c1c (diff)
Initial checkin of spot presentation for touchpad gestures.
Added a new PointerIcon API (hidden for now) for loading pointer icons. Fixed a starvation problem in the native Looper's sendMessage implementation which caused new messages to be posted ahead of old messages sent with sendMessageDelayed. Redesigned the touch pad gestures to be defined in terms of more fluid finger / spot movements. The objective is to reinforce the natural mapping between fingers and spots which means there must not be any discontinuities in spot motion relative to the fingers. Removed the SpotController stub and folded its responsibilities into PointerController. Change-Id: I5126b1e69d95252fda7f2a684c9287e239a57163
Diffstat (limited to 'libs/ui/Input.cpp')
-rw-r--r--libs/ui/Input.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/libs/ui/Input.cpp b/libs/ui/Input.cpp
index bbe579ea83..a95f432619 100644
--- a/libs/ui/Input.cpp
+++ b/libs/ui/Input.cpp
@@ -832,6 +832,7 @@ bool VelocityTracker::getVelocity(uint32_t id, float* outVx, float* outVy) const
const Position& oldestPosition =
oldestMovement.positions[oldestMovement.idBits.getIndexOfBit(id)];
nsecs_t lastDuration = 0;
+
while (numTouches-- > 1) {
if (++index == HISTORY_SIZE) {
index = 0;
@@ -858,6 +859,14 @@ bool VelocityTracker::getVelocity(uint32_t id, float* outVx, float* outVy) const
// Make sure we used at least one sample.
if (samplesUsed != 0) {
+ // Scale the velocity linearly if the window of samples is small.
+ nsecs_t totalDuration = newestMovement.eventTime - oldestMovement.eventTime;
+ if (totalDuration < MIN_WINDOW) {
+ float scale = float(totalDuration) / float(MIN_WINDOW);
+ accumVx *= scale;
+ accumVy *= scale;
+ }
+
*outVx = accumVx;
*outVy = accumVy;
return true;