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author Jamie Gennis <jgennis@google.com> 2013-07-30 15:10:32 -0700
committer Jamie Gennis <jgennis@google.com> 2013-10-07 17:59:53 -0700
commitfaf77cce9d9ec0238d6999b3bd0d40c71ff403c5 (patch)
tree82eb0a16649cbe4abf4dc4b2036348df6e3d99df /libs/ui/FramebufferNativeWindow.cpp
parentd457ec52d7023e9a6112f313cd2bf94293162214 (diff)
SurfaceFlinger: SW-based vsync events
This change adds the DispSync class, which models the hardware vsync event times to allow vsync event callbacks to be done at an arbitrary phase offset from the hardware vsync. This can be used to reduce the minimum latency from Choreographer wake-up to on-screen image presentation. Bug: 10624956 Change-Id: I8c7a54ceacaa4d709726ed97b0dcae4093a7bdcf
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
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