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| author | 2015-10-23 12:10:13 -0700 | |
|---|---|---|
| committer | 2015-10-23 12:13:41 -0700 | |
| commit | f133d003aaac80a0932a2d8f9efd8493e56f7814 (patch) | |
| tree | 4e6b39194bb89078ebf400ed0eb37747a5b160b8 /libs/ui/FramebufferNativeWindow.cpp | |
| parent | 4daca51a1a27b1cf47c72e32889506585b9a3757 (diff) | |
SF: Connect the VDS scratch surface producer
- VirtualDisplaySurface has a BufferQueue for producing scratch
buffers when doing mixed composition for a virtual display.
- Connect/disconnect the producer end of this BufferQueue in the
VirtualDisplaySurface constructor/destructor to avoid using it in a
disconnected state.
Bug 24733179
Change-Id: I87dab9ff4f46d422b7796670b0b4d17b7fd09165
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
0 files changed, 0 insertions, 0 deletions