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| author | 2010-08-18 20:06:34 -0700 | |
|---|---|---|
| committer | 2010-08-18 20:07:25 -0700 | |
| commit | e3586182ec7a5942b758610fe9d084a82486307e (patch) | |
| tree | f09fbe370c6f858b3b4706536ccc17f52046538e /libs/ui/FramebufferNativeWindow.cpp | |
| parent | 6b5e70b701c311a48daa31c16f08436564c10218 (diff) | |
fix [2931718] glDrawArrays skips a triangle when more than 70 vertices are used.
a typo prevented the last 2 vertices of a batch to be copied to the front of
the next batch. Instead, the 2 very first vertices were used.
Change-Id: I3c344784dac1cef64df2fb6f6efb2f901cc788db
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
0 files changed, 0 insertions, 0 deletions