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| author | 2011-07-30 14:33:49 -0700 | |
|---|---|---|
| committer | 2011-07-30 14:38:20 -0700 | |
| commit | dbe6486ca151d0eb1950be0aae347f0eb8ed3442 (patch) | |
| tree | 10375a315441a9d1739d3991f20ed278a7737080 /libs/ui/FramebufferNativeWindow.cpp | |
| parent | 8d944d254bd8054e9926ac651a7867083d36752d (diff) | |
SurfaceFlinger: abandon Layer SurfaceTextures
This change makes the Layer::onRemoved method call
SurfaceTextures::abandon on the layer's SurfaceTexture. This will cause
all client-initiated operations on the SurfaceTexture to fail. In
particular, this will result in an error on the client side, rather than
a deadlock when removing a layer that used a SurfaceTexture in
synchronous mode.
Change-Id: I14014d00369f29560a21b606831edee432bb8867
Bug: 5020874
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
0 files changed, 0 insertions, 0 deletions