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author Jamie Gennis <jgennis@google.com> 2011-07-30 14:33:49 -0700
committer Jamie Gennis <jgennis@google.com> 2011-07-30 14:38:20 -0700
commitdbe6486ca151d0eb1950be0aae347f0eb8ed3442 (patch)
tree10375a315441a9d1739d3991f20ed278a7737080 /libs/ui/FramebufferNativeWindow.cpp
parent8d944d254bd8054e9926ac651a7867083d36752d (diff)
SurfaceFlinger: abandon Layer SurfaceTextures
This change makes the Layer::onRemoved method call SurfaceTextures::abandon on the layer's SurfaceTexture. This will cause all client-initiated operations on the SurfaceTexture to fail. In particular, this will result in an error on the client side, rather than a deadlock when removing a layer that used a SurfaceTexture in synchronous mode. Change-Id: I14014d00369f29560a21b606831edee432bb8867 Bug: 5020874
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
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