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| author | 2012-10-15 16:51:41 -0700 | |
|---|---|---|
| committer | 2012-10-15 20:31:12 -0700 | |
| commit | db9b41fd157279d1b988a854e0d7c5b43c2fac38 (patch) | |
| tree | 7a478057b9f23065a8d0353fe75c7bfb9a4a2486 /libs/ui/FramebufferNativeWindow.cpp | |
| parent | 3365c56716432d3bfdf41bb82fb08df821f41d0c (diff) | |
fix a corruption in blank/unblank
we were holding a reference (ie: pointer) to a sp<DisplayDevice>
while processing the message. Meanwhile the object itself could
go away and we would end up accessing a dead object.
the root cause of the problem is that we are accessing mDisplays[]
in a few places outside of the main thread.
Bug: 7352770
Change-Id: I89e35dd85fb30e9a6383eca9a0bbc7028363876c
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
0 files changed, 0 insertions, 0 deletions