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author Martin Storsjo <martin@martin.st> 2009-08-11 18:01:14 +0200
committer Martin Storsjo <martin@martin.st> 2009-08-11 18:01:14 +0200
commitb94878cfb695296afb30456b5bdd5927951a66ed (patch)
tree369c335621ff89c5c70389c5183b933244051c6e /libs/ui/FramebufferNativeWindow.cpp
parente0c54121b0036117079e5e2b28a913a34d5053ab (diff)
Calculate specular lighting correctly
Since the lighting calculations are done in object space, the vector from the object to the viewer also needs to be transformed to object space.
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
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