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author Siva Velusamy <vsiva@google.com> 2011-12-14 12:19:56 -0800
committer Siva Velusamy <vsiva@google.com> 2012-01-04 11:38:37 -0800
commit93a826f78f6313db791e6fc880439189897651b3 (patch)
treeb760950d268a3c28ad7d803adfef55d9d68e5a3e /libs/ui/FramebufferNativeWindow.cpp
parent59511ad1cbdb13509f5c249a5193e0180e0dbf0c (diff)
gltrace: transport buffering and context management
This patch adds two improvements: 1. Protobuf messages are buffered and sent in chunks. 2. Multiple EGL contexts are handled properly: Corresponding to each EGLContext, a GLTraceContext with a unique ID is created. On eglMakeCurrent, the appropriate GLTraceContext is set and is used while tracing subsequent GL Calls in that thread. Change-Id: I34076376d3e5af205c87c7396ea47659844abd6e
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
0 files changed, 0 insertions, 0 deletions