diff options
author | 2009-06-23 21:11:43 -0700 | |
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committer | 2009-06-24 20:39:16 -0700 | |
commit | 69029eb5abfaeb52716b84db89e32dc742551508 (patch) | |
tree | 42f99fe892035c13c17fcee07582a607a5566355 /libs/ui/FramebufferNativeWindow.cpp | |
parent | 4c4b387afb2e775fcac3b81a249bb7646515dffa (diff) |
hack copybit back in for video playback on msm7k. we have h/w accelerated video again
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
-rw-r--r-- | libs/ui/FramebufferNativeWindow.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp index 8c8fd6bb0f..406c0725c0 100644 --- a/libs/ui/FramebufferNativeWindow.cpp +++ b/libs/ui/FramebufferNativeWindow.cpp @@ -63,6 +63,11 @@ private: }; +android_native_buffer_t const* FramebufferNativeWindow::getBackbuffer() const { + return static_cast<android_native_buffer_t const*>(buffers[mLastDequeued].get()); +} + + /* * This implements the (main) framebuffer management. This class is used * mostly by SurfaceFlinger, but also by command line GL application. @@ -165,6 +170,7 @@ int FramebufferNativeWindow::dequeueBuffer(android_native_window_t* window, if (self->mBufferHead >= self->mNumBuffers) self->mBufferHead = 0; + self->mLastDequeued = index; *buffer = self->buffers[index].get(); return 0; |