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| author | 2009-11-19 15:52:28 -0800 | |
|---|---|---|
| committer | 2009-11-19 15:52:28 -0800 | |
| commit | 60f5d3694b4422ac306320ea39678354cb534630 (patch) | |
| tree | 085930a879bfcfe4c998ae2e76d139fa53864e18 /libs/ui/FramebufferNativeWindow.cpp | |
| parent | 48d2c6051e7906e86511f72fe938fc66180472fa (diff) | |
backout a workaround that is not needed anymore
we had to add a call to glFinish() before glReadPixels() because of a bug in the GL ES
driver of a certain device. This is not needed anymore.
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
0 files changed, 0 insertions, 0 deletions