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| author | 2011-03-04 11:28:28 -0800 | |
|---|---|---|
| committer | 2011-03-28 15:27:19 -0700 | |
| commit | 55c617aa2d49e3403f8700b173dc9220654deb74 (patch) | |
| tree | e720ceff88027de0e7ccc7c11400adf0d5652094 /libs/ui/FramebufferNativeWindow.cpp | |
| parent | 71ab200776b8bce064febbc263ac1c0c55320fa8 (diff) | |
Add a simple OpenGL ES 2.0 test program that displays a camera preview stream.
Uses a SurfaceTexture feeding into a OpenGL ES2 GLSurfaceView. Also
uses accelerometer data and SurfaceTexture-provided timestamps for a
simple physics simulation which moves the camera preview oval in
response to device movement.
Change-Id: I275a0c6a4e25829d617e635b25e70e2a9c8455cb
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
0 files changed, 0 insertions, 0 deletions