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author Jamie Gennis <jgennis@google.com> 2011-07-14 17:11:47 -0700
committer Jamie Gennis <jgennis@google.com> 2011-07-14 17:11:47 -0700
commit2640bfd1680b1be023aae091503ffbda707e3234 (patch)
tree0c439001cdc45988276a5c6dd0d61e14615f2899 /libs/ui/FramebufferNativeWindow.cpp
parent6a90b3a3d78b5e3b03898b6f199f22ca96040629 (diff)
SurfaceTexture: fix SurfaceTextureGLToGLTest
This change fixes a couple different issues in the SurfaceTextureGLToGLTest test fixture: - incorrect use of conditions - move logging after the locks are acquired - call the parent class's TearDown method - clean up the SurfaceTexture before eglTerminate gets called Change-Id: I6960e5ab7f144225f01a2089d3f849c99fed0b38
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
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