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| author | 2011-07-14 17:11:47 -0700 | |
|---|---|---|
| committer | 2011-07-14 17:11:47 -0700 | |
| commit | 2640bfd1680b1be023aae091503ffbda707e3234 (patch) | |
| tree | 0c439001cdc45988276a5c6dd0d61e14615f2899 /libs/ui/FramebufferNativeWindow.cpp | |
| parent | 6a90b3a3d78b5e3b03898b6f199f22ca96040629 (diff) | |
SurfaceTexture: fix SurfaceTextureGLToGLTest
This change fixes a couple different issues in the
SurfaceTextureGLToGLTest test fixture:
- incorrect use of conditions
- move logging after the locks are acquired
- call the parent class's TearDown method
- clean up the SurfaceTexture before eglTerminate gets called
Change-Id: I6960e5ab7f144225f01a2089d3f849c99fed0b38
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
0 files changed, 0 insertions, 0 deletions