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| author | 2011-07-19 17:58:43 -0700 | |
|---|---|---|
| committer | 2011-07-22 15:45:18 -0700 | |
| commit | 1f8e09f40d16ae377164d86e91385ad3d8e78e82 (patch) | |
| tree | d9cbe360f67b810cbebdcf8e4c31995892cf4fcc /libs/ui/FramebufferNativeWindow.cpp | |
| parent | 1259e9d6ac474f3e9dec8569fb694c61eeeef4d3 (diff) | |
SurfaceTexture: enable RGB external textures
This change removes support for conditionally using the GL_TEXTURE_2D
target for SurfaceTexture textures with RGB buffers. It also enables
and fixes the RGB-based SurfaceTexture tests.
Change-Id: I9a251a981cf66af6b048b2e4c3fe7231e4774f4d
Diffstat (limited to 'libs/ui/FramebufferNativeWindow.cpp')
0 files changed, 0 insertions, 0 deletions