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| author | 2021-11-30 14:31:11 -0500 | |
|---|---|---|
| committer | 2021-12-03 13:07:20 -0500 | |
| commit | aed830c7a77aa5d9db1d4bd077c22d9b1edb2210 (patch) | |
| tree | f5fd66bc1375202cb76b8e8bfbddc04ce6db5af2 /libs/ui/DebugUtils.cpp | |
| parent | 80cce84582bd5074af3aab413c46d08c7e8384b3 (diff) | |
CachedSet::dump: show the PixelFormat
This helps verify we're using the intended PixelFormat for screen decor
layers, and is also more generally useful. While I'm touching this code,
generally make the single-layer and multi-layer more consistent by
printing the buffer pointer in both cases. Also, only print the buffer
pointer if it's non-null.
Bug: 193170859
Test: manual
Change-Id: I71e7a8eecefa8a757bf72c487bc44900e8e0a846
Diffstat (limited to 'libs/ui/DebugUtils.cpp')
0 files changed, 0 insertions, 0 deletions