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| author | 2025-01-31 16:59:14 +0000 | |
|---|---|---|
| committer | 2025-02-07 15:08:30 +0000 | |
| commit | 34594c3cfb47e44a4451502c75b04813cf9d9a06 (patch) | |
| tree | 947a62828cadad4e69f5a8a5a017b897237f102b /libs/ui/DebugUtils.cpp | |
| parent | c932b0717a30853f5ce2ad20c43f7a42d690ad32 (diff) | |
InputVerifier: make action_button a field of the action enum
Only MotionEvents with a button press or release action should have an
action button. Let's express this in the data structure by making
action_button a field of the relevant MotionActions, instead of a
separate field of MotionEvent that could potentially be set on
non-button actions.
This involves moving the translation from input_bindgen constants to
MotionAction into lib.rs, which I think makes more sense (as it keeps
the language interfacing code contained there), but also means we have
to move one piece of validation there too.
Bug: 245989146
Test: $ atest --host libinput_rust_test
Test: enable the verifier, check everything works as usual
Flag: EXEMPT refactor
Change-Id: Ida17429b0e12247b63a3ae44bab63e421d9fff0f
Diffstat (limited to 'libs/ui/DebugUtils.cpp')
0 files changed, 0 insertions, 0 deletions