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author Jeff Brown <jeffbrown@google.com> 2010-06-16 01:53:36 -0700
committer Jeff Brown <jeffbrown@google.com> 2010-06-17 13:27:16 -0700
commitf4a4ec2063dfd28e04bbfe712f67acee4bdc8e37 (patch)
tree9d52c784ebd68acfc44a2cdb06d7cf057bba2c91 /libs/surfaceflinger/TextureManager.cpp
parente85dafb4d625cce230695127c39636a40932b313 (diff)
Even more native input dispatch work in progress.
Added more tests. Fixed a regression in Vector. Fixed bugs in pointer tracking. Fixed a starvation issue in PollLoop when setting or removing callbacks. Fixed a couple of policy nits. Modified the internal representation of MotionEvent to be more efficient and more consistent. Added code to skip/cancel virtual key processing when there are multiple pointers down. This helps to better disambiguate virtual key presses from stray touches (such as cheek presses). Change-Id: I2a7d2cce0195afb9125b23378baa94fd2fc6671c
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