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author Fred Quintana <fredq@google.com> 2009-08-11 20:49:35 -0700
committer Fred Quintana <fredq@google.com> 2009-08-11 20:49:35 -0700
commitb2fd4665e66fe81969f1f07fd724c6f68dd8f7f1 (patch)
tree8564d48ba85748bdb281a3bcda22b41ed17c72e8 /libs/surfaceflinger/LayerBitmap.cpp
parent01b535185805d5b22c5fffc30833decdca308b5b (diff)
Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
This reverts commit 8b76a0ac6fbf07254629ed1ea86af014d5abe050.
Diffstat (limited to 'libs/surfaceflinger/LayerBitmap.cpp')
-rw-r--r--libs/surfaceflinger/LayerBitmap.cpp24
1 files changed, 15 insertions, 9 deletions
diff --git a/libs/surfaceflinger/LayerBitmap.cpp b/libs/surfaceflinger/LayerBitmap.cpp
index 5e74451d5f..5221fed56f 100644
--- a/libs/surfaceflinger/LayerBitmap.cpp
+++ b/libs/surfaceflinger/LayerBitmap.cpp
@@ -38,14 +38,13 @@ namespace android {
// Buffer and implementation of android_native_buffer_t
// ===========================================================================
-Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags)
+Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
: SurfaceBuffer(), mInitCheck(NO_INIT), mFlags(flags),
mVStride(0)
{
this->format = format;
if (w>0 && h>0) {
- mInitCheck = initSize(w, h, reqUsage);
+ mInitCheck = initSize(w, h);
}
}
@@ -66,7 +65,7 @@ android_native_buffer_t* Buffer::getNativeBuffer() const
return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this));
}
-status_t Buffer::initSize(uint32_t w, uint32_t h, uint32_t reqUsage)
+status_t Buffer::initSize(uint32_t w, uint32_t h)
{
status_t err = NO_ERROR;
@@ -89,9 +88,16 @@ status_t Buffer::initSize(uint32_t w, uint32_t h, uint32_t reqUsage)
usage = BufferAllocator::USAGE_SW_READ_OFTEN |
BufferAllocator::USAGE_SW_WRITE_OFTEN;
} else {
- // it's allowed to modify the usage flags here, but generally
- // the requested flags should be honored.
- usage = reqUsage | BufferAllocator::USAGE_HW_TEXTURE;
+ if (mFlags & Buffer::GPU) {
+ // the client wants to do GL rendering
+ usage = BufferAllocator::USAGE_HW_RENDER |
+ BufferAllocator::USAGE_HW_TEXTURE;
+ } else {
+ // software rendering-client, h/w composition
+ usage = BufferAllocator::USAGE_SW_READ_OFTEN |
+ BufferAllocator::USAGE_SW_WRITE_OFTEN |
+ BufferAllocator::USAGE_HW_TEXTURE;
+ }
}
err = allocator.alloc(w, h, format, usage, &handle, &stride);
@@ -168,12 +174,12 @@ status_t LayerBitmap::setSize(uint32_t w, uint32_t h)
return NO_ERROR;
}
-sp<Buffer> LayerBitmap::allocate(uint32_t reqUsage)
+sp<Buffer> LayerBitmap::allocate()
{
Mutex::Autolock _l(mLock);
surface_info_t* info = mInfo;
mBuffer.clear(); // free buffer before allocating a new one
- sp<Buffer> buffer = new Buffer(mWidth, mHeight, mFormat, reqUsage, mFlags);
+ sp<Buffer> buffer = new Buffer(mWidth, mHeight, mFormat, mFlags);
status_t err = buffer->initCheck();
if (LIKELY(err == NO_ERROR)) {
info->flags = surface_info_t::eBufferDirty;