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author Android (Google) Code Review <android-gerrit@google.com> 2009-08-11 20:50:32 -0700
committer Android (Google) Code Review <android-gerrit@google.com> 2009-08-11 20:50:32 -0700
commit8717ff585ea7026b08060d6207947f5eadc27a93 (patch)
tree9a0d764ff457f5063fec1f5d01ec1850fe0cc76c /libs/surfaceflinger/LayerBitmap.cpp
parent511449b5b9c0519c3547fd0fc91242a16972cb0e (diff)
parentb2fd4665e66fe81969f1f07fd724c6f68dd8f7f1 (diff)
Merge change 20892
* changes: Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
Diffstat (limited to 'libs/surfaceflinger/LayerBitmap.cpp')
-rw-r--r--libs/surfaceflinger/LayerBitmap.cpp24
1 files changed, 15 insertions, 9 deletions
diff --git a/libs/surfaceflinger/LayerBitmap.cpp b/libs/surfaceflinger/LayerBitmap.cpp
index 5e74451d5f..5221fed56f 100644
--- a/libs/surfaceflinger/LayerBitmap.cpp
+++ b/libs/surfaceflinger/LayerBitmap.cpp
@@ -38,14 +38,13 @@ namespace android {
// Buffer and implementation of android_native_buffer_t
// ===========================================================================
-Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format,
- uint32_t reqUsage, uint32_t flags)
+Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
: SurfaceBuffer(), mInitCheck(NO_INIT), mFlags(flags),
mVStride(0)
{
this->format = format;
if (w>0 && h>0) {
- mInitCheck = initSize(w, h, reqUsage);
+ mInitCheck = initSize(w, h);
}
}
@@ -66,7 +65,7 @@ android_native_buffer_t* Buffer::getNativeBuffer() const
return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this));
}
-status_t Buffer::initSize(uint32_t w, uint32_t h, uint32_t reqUsage)
+status_t Buffer::initSize(uint32_t w, uint32_t h)
{
status_t err = NO_ERROR;
@@ -89,9 +88,16 @@ status_t Buffer::initSize(uint32_t w, uint32_t h, uint32_t reqUsage)
usage = BufferAllocator::USAGE_SW_READ_OFTEN |
BufferAllocator::USAGE_SW_WRITE_OFTEN;
} else {
- // it's allowed to modify the usage flags here, but generally
- // the requested flags should be honored.
- usage = reqUsage | BufferAllocator::USAGE_HW_TEXTURE;
+ if (mFlags & Buffer::GPU) {
+ // the client wants to do GL rendering
+ usage = BufferAllocator::USAGE_HW_RENDER |
+ BufferAllocator::USAGE_HW_TEXTURE;
+ } else {
+ // software rendering-client, h/w composition
+ usage = BufferAllocator::USAGE_SW_READ_OFTEN |
+ BufferAllocator::USAGE_SW_WRITE_OFTEN |
+ BufferAllocator::USAGE_HW_TEXTURE;
+ }
}
err = allocator.alloc(w, h, format, usage, &handle, &stride);
@@ -168,12 +174,12 @@ status_t LayerBitmap::setSize(uint32_t w, uint32_t h)
return NO_ERROR;
}
-sp<Buffer> LayerBitmap::allocate(uint32_t reqUsage)
+sp<Buffer> LayerBitmap::allocate()
{
Mutex::Autolock _l(mLock);
surface_info_t* info = mInfo;
mBuffer.clear(); // free buffer before allocating a new one
- sp<Buffer> buffer = new Buffer(mWidth, mHeight, mFormat, reqUsage, mFlags);
+ sp<Buffer> buffer = new Buffer(mWidth, mHeight, mFormat, mFlags);
status_t err = buffer->initCheck();
if (LIKELY(err == NO_ERROR)) {
info->flags = surface_info_t::eBufferDirty;