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author Mathias Agopian <mathias@google.com> 2009-08-11 22:34:02 -0700
committer Mathias Agopian <mathias@google.com> 2009-08-11 23:32:29 -0700
commit5221271375f361b84a6eeec3d7086f223997fbb3 (patch)
treef65cab160cf38b9ed577f1cb5bc2f9882fc8631c /libs/surfaceflinger/LayerBitmap.cpp
parent40ef81c7fce7cd1b028aec7b8b27b77ce6bf7b90 (diff)
second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
Diffstat (limited to 'libs/surfaceflinger/LayerBitmap.cpp')
-rw-r--r--libs/surfaceflinger/LayerBitmap.cpp24
1 files changed, 9 insertions, 15 deletions
diff --git a/libs/surfaceflinger/LayerBitmap.cpp b/libs/surfaceflinger/LayerBitmap.cpp
index 5221fed56f..5e74451d5f 100644
--- a/libs/surfaceflinger/LayerBitmap.cpp
+++ b/libs/surfaceflinger/LayerBitmap.cpp
@@ -38,13 +38,14 @@ namespace android {
// Buffer and implementation of android_native_buffer_t
// ===========================================================================
-Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
+Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format,
+ uint32_t reqUsage, uint32_t flags)
: SurfaceBuffer(), mInitCheck(NO_INIT), mFlags(flags),
mVStride(0)
{
this->format = format;
if (w>0 && h>0) {
- mInitCheck = initSize(w, h);
+ mInitCheck = initSize(w, h, reqUsage);
}
}
@@ -65,7 +66,7 @@ android_native_buffer_t* Buffer::getNativeBuffer() const
return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this));
}
-status_t Buffer::initSize(uint32_t w, uint32_t h)
+status_t Buffer::initSize(uint32_t w, uint32_t h, uint32_t reqUsage)
{
status_t err = NO_ERROR;
@@ -88,16 +89,9 @@ status_t Buffer::initSize(uint32_t w, uint32_t h)
usage = BufferAllocator::USAGE_SW_READ_OFTEN |
BufferAllocator::USAGE_SW_WRITE_OFTEN;
} else {
- if (mFlags & Buffer::GPU) {
- // the client wants to do GL rendering
- usage = BufferAllocator::USAGE_HW_RENDER |
- BufferAllocator::USAGE_HW_TEXTURE;
- } else {
- // software rendering-client, h/w composition
- usage = BufferAllocator::USAGE_SW_READ_OFTEN |
- BufferAllocator::USAGE_SW_WRITE_OFTEN |
- BufferAllocator::USAGE_HW_TEXTURE;
- }
+ // it's allowed to modify the usage flags here, but generally
+ // the requested flags should be honored.
+ usage = reqUsage | BufferAllocator::USAGE_HW_TEXTURE;
}
err = allocator.alloc(w, h, format, usage, &handle, &stride);
@@ -174,12 +168,12 @@ status_t LayerBitmap::setSize(uint32_t w, uint32_t h)
return NO_ERROR;
}
-sp<Buffer> LayerBitmap::allocate()
+sp<Buffer> LayerBitmap::allocate(uint32_t reqUsage)
{
Mutex::Autolock _l(mLock);
surface_info_t* info = mInfo;
mBuffer.clear(); // free buffer before allocating a new one
- sp<Buffer> buffer = new Buffer(mWidth, mHeight, mFormat, mFlags);
+ sp<Buffer> buffer = new Buffer(mWidth, mHeight, mFormat, reqUsage, mFlags);
status_t err = buffer->initCheck();
if (LIKELY(err == NO_ERROR)) {
info->flags = surface_info_t::eBufferDirty;