diff options
author | 2009-08-11 22:34:02 -0700 | |
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committer | 2009-08-11 23:32:29 -0700 | |
commit | 5221271375f361b84a6eeec3d7086f223997fbb3 (patch) | |
tree | f65cab160cf38b9ed577f1cb5bc2f9882fc8631c /libs/surfaceflinger/LayerBitmap.cpp | |
parent | 40ef81c7fce7cd1b028aec7b8b27b77ce6bf7b90 (diff) |
second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
Diffstat (limited to 'libs/surfaceflinger/LayerBitmap.cpp')
-rw-r--r-- | libs/surfaceflinger/LayerBitmap.cpp | 24 |
1 files changed, 9 insertions, 15 deletions
diff --git a/libs/surfaceflinger/LayerBitmap.cpp b/libs/surfaceflinger/LayerBitmap.cpp index 5221fed56f..5e74451d5f 100644 --- a/libs/surfaceflinger/LayerBitmap.cpp +++ b/libs/surfaceflinger/LayerBitmap.cpp @@ -38,13 +38,14 @@ namespace android { // Buffer and implementation of android_native_buffer_t // =========================================================================== -Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t flags) +Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, + uint32_t reqUsage, uint32_t flags) : SurfaceBuffer(), mInitCheck(NO_INIT), mFlags(flags), mVStride(0) { this->format = format; if (w>0 && h>0) { - mInitCheck = initSize(w, h); + mInitCheck = initSize(w, h, reqUsage); } } @@ -65,7 +66,7 @@ android_native_buffer_t* Buffer::getNativeBuffer() const return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this)); } -status_t Buffer::initSize(uint32_t w, uint32_t h) +status_t Buffer::initSize(uint32_t w, uint32_t h, uint32_t reqUsage) { status_t err = NO_ERROR; @@ -88,16 +89,9 @@ status_t Buffer::initSize(uint32_t w, uint32_t h) usage = BufferAllocator::USAGE_SW_READ_OFTEN | BufferAllocator::USAGE_SW_WRITE_OFTEN; } else { - if (mFlags & Buffer::GPU) { - // the client wants to do GL rendering - usage = BufferAllocator::USAGE_HW_RENDER | - BufferAllocator::USAGE_HW_TEXTURE; - } else { - // software rendering-client, h/w composition - usage = BufferAllocator::USAGE_SW_READ_OFTEN | - BufferAllocator::USAGE_SW_WRITE_OFTEN | - BufferAllocator::USAGE_HW_TEXTURE; - } + // it's allowed to modify the usage flags here, but generally + // the requested flags should be honored. + usage = reqUsage | BufferAllocator::USAGE_HW_TEXTURE; } err = allocator.alloc(w, h, format, usage, &handle, &stride); @@ -174,12 +168,12 @@ status_t LayerBitmap::setSize(uint32_t w, uint32_t h) return NO_ERROR; } -sp<Buffer> LayerBitmap::allocate() +sp<Buffer> LayerBitmap::allocate(uint32_t reqUsage) { Mutex::Autolock _l(mLock); surface_info_t* info = mInfo; mBuffer.clear(); // free buffer before allocating a new one - sp<Buffer> buffer = new Buffer(mWidth, mHeight, mFormat, mFlags); + sp<Buffer> buffer = new Buffer(mWidth, mHeight, mFormat, reqUsage, mFlags); status_t err = buffer->initCheck(); if (LIKELY(err == NO_ERROR)) { info->flags = surface_info_t::eBufferDirty; |