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author Mathias Agopian <mathias@google.com> 2009-05-04 19:29:25 -0700
committer Mathias Agopian <mathias@google.com> 2009-05-07 15:07:33 -0700
commitdf3ca30bf663cb8eed88ee3f16fb5e9a65dc00fc (patch)
tree2456c7861be6b9ee4b8f87fe086acb9a2b132b3a /libs/surfaceflinger/BootAnimation.cpp
parentaa8c0ff7a36b4840dcf3e72c9696b86d192c4314 (diff)
created an new EGL extension called ANDROID_swap_rectangle
ANDROID_swap_rectangle allows to specify the rectangle affected by eglSwapBuffers(), anything outside of this rectangle is unchanged. in particular EGL_BUFFER_DESTROYED only applies to that rectangle. This extension as well as EGL_BUFFER_PRESERVED allow major optimizations on surfaceflinger, which can redraw only the dirty area during compositing. However, ANDROID_swap_rectangle allows further optimizations in EGL by reducing the amount of copy-back needed. ANDROID_swap_rectangle is particularily important for software implementations.
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