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author Mathias Agopian <mathias@google.com> 2009-05-04 14:17:04 -0700
committer Mathias Agopian <mathias@google.com> 2009-05-04 14:17:04 -0700
commit0926f50664c739eaee60341f8e8c694dc9a4f3eb (patch)
tree642597de2cc52f7636ae74f1a88f3706e3e54a4a /libs/surfaceflinger/BootAnimation.cpp
parent7be3e5d2d8101a8f5e12bbdf650431a734f88eba (diff)
update surfaceflinger, libui and libagl to the new gralloc api
- Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually. - factor all the lock/unlock code in SurfaceBuffer. - fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers(). - improved the situation with the dirty-region and fixed a problem that caused GL apps to not update. - make use of LightRefBase() where needed, instead of duplicating its implementation - add LightRefBase::getStrongCount() - renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp - disabled copybits test, since it clashes with the new gralloc api - Camera/Video will be fixed later when we rework the overlay apis
Diffstat (limited to 'libs/surfaceflinger/BootAnimation.cpp')
-rw-r--r--libs/surfaceflinger/BootAnimation.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/surfaceflinger/BootAnimation.cpp b/libs/surfaceflinger/BootAnimation.cpp
index ee36b6703a..b45fe3489a 100644
--- a/libs/surfaceflinger/BootAnimation.cpp
+++ b/libs/surfaceflinger/BootAnimation.cpp
@@ -32,7 +32,7 @@
#include <ui/DisplayInfo.h>
#include <ui/ISurfaceComposer.h>
#include <ui/ISurfaceFlingerClient.h>
-#include <ui/EGLNativeWindowSurface.h>
+#include <ui/FramebufferNativeWindow.h>
#include <core/SkBitmap.h>
#include <images/SkImageDecoder.h>