diff options
author | 2009-05-04 14:17:04 -0700 | |
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committer | 2009-05-04 14:17:04 -0700 | |
commit | 0926f50664c739eaee60341f8e8c694dc9a4f3eb (patch) | |
tree | 642597de2cc52f7636ae74f1a88f3706e3e54a4a /libs/surfaceflinger/BootAnimation.cpp | |
parent | 7be3e5d2d8101a8f5e12bbdf650431a734f88eba (diff) |
update surfaceflinger, libui and libagl to the new gralloc api
- Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually.
- factor all the lock/unlock code in SurfaceBuffer.
- fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers().
- improved the situation with the dirty-region and fixed a problem that caused GL apps to not update.
- make use of LightRefBase() where needed, instead of duplicating its implementation
- add LightRefBase::getStrongCount()
- renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp
- disabled copybits test, since it clashes with the new gralloc api
- Camera/Video will be fixed later when we rework the overlay apis
Diffstat (limited to 'libs/surfaceflinger/BootAnimation.cpp')
-rw-r--r-- | libs/surfaceflinger/BootAnimation.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/surfaceflinger/BootAnimation.cpp b/libs/surfaceflinger/BootAnimation.cpp index ee36b6703a..b45fe3489a 100644 --- a/libs/surfaceflinger/BootAnimation.cpp +++ b/libs/surfaceflinger/BootAnimation.cpp @@ -32,7 +32,7 @@ #include <ui/DisplayInfo.h> #include <ui/ISurfaceComposer.h> #include <ui/ISurfaceFlingerClient.h> -#include <ui/EGLNativeWindowSurface.h> +#include <ui/FramebufferNativeWindow.h> #include <core/SkBitmap.h> #include <images/SkImageDecoder.h> |