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author Siarhei Vishniakou <svv@google.com> 2019-02-20 19:36:25 -0600
committer Siarhei Vishniakou <svv@google.com> 2019-02-21 14:03:10 -0600
commit409ec1a880f770844120e8b0fdd02837bf0c3bf7 (patch)
treefb921b5a716275dcd2c63220e5e1bdfd22c22f9e /libs/renderengine/RenderEngine.cpp
parentb45635c8a3f4b38298ebe60922a6f61c4b99e491 (diff)
Use InputDeviceIdentifier.getCanonicalName
Currently, there are 2 places with identical logic in InputDevice.cpp. This is because the file name adjustment to only contain alphanumerics, dash, and underscore is done for virtual key maps and for other devices together. Use the recently added api to simplify this. Also, this will prevent having to iterate through Vendor_*_Product_* filenames, since those are already guaranteed to be compliant. Bug: 113575658 Test: atest libinput_tests inputflinger_tests Change-Id: Icb22f6e76b83b6d7d170b9e537787f0455db1c1f
Diffstat (limited to 'libs/renderengine/RenderEngine.cpp')
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