diff options
author | 2022-11-22 15:30:29 -0700 | |
---|---|---|
committer | 2022-11-23 10:05:35 -0700 | |
commit | 32f9e69927c2efefe6f7a138bfd291f130ccc486 (patch) | |
tree | e306d1b83f3269d8ebea2eb862ba3c7b14d81eb5 /libs/renderengine/RenderEngine.cpp | |
parent | 86207bac10e8ad0f0459b92cb9814b165db74896 (diff) |
Allow SkiaVkRenderEngine to not be compiled
A device will use RenderEngine with either SkiaVk or SkiaGL, but never
both at the same time. Given that the choice is controlled by a
build-time value in the device's "device.mk" file, to save space, we
should allow the RenderEngine back-ends to be optionally built. For
now, we'll only do this for SkiaVkRenderEngine.
Test: Compile
Bug: 259323498
Change-Id: Id547feaee7e8aeb4e46759d3d7c9c5dbe18f5211
Diffstat (limited to 'libs/renderengine/RenderEngine.cpp')
-rw-r--r-- | libs/renderengine/RenderEngine.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/libs/renderengine/RenderEngine.cpp b/libs/renderengine/RenderEngine.cpp index d08c2213ad..341c011dc9 100644 --- a/libs/renderengine/RenderEngine.cpp +++ b/libs/renderengine/RenderEngine.cpp @@ -39,8 +39,12 @@ std::unique_ptr<RenderEngine> RenderEngine::create(const RenderEngineCreationArg ALOGD("RenderEngine with SkiaGL Backend"); return renderengine::skia::SkiaGLRenderEngine::create(args); case RenderEngineType::SKIA_VK: +#ifdef RE_SKIAVK ALOGD("RenderEngine with SkiaVK Backend"); return renderengine::skia::SkiaVkRenderEngine::create(args); +#else + LOG_ALWAYS_FATAL("Requested VK backend, but RE_SKIAVK is not defined!"); +#endif case RenderEngineType::SKIA_GL_THREADED: { ALOGD("Threaded RenderEngine with SkiaGL Backend"); return renderengine::threaded::RenderEngineThreaded::create( @@ -50,12 +54,16 @@ std::unique_ptr<RenderEngine> RenderEngine::create(const RenderEngineCreationArg args.renderEngineType); } case RenderEngineType::SKIA_VK_THREADED: +#ifdef RE_SKIAVK ALOGD("Threaded RenderEngine with SkiaVK Backend"); return renderengine::threaded::RenderEngineThreaded::create( [args]() { return android::renderengine::skia::SkiaVkRenderEngine::create(args); }, args.renderEngineType); +#else + LOG_ALWAYS_FATAL("Requested VK backend, but RE_SKIAVK is not defined!"); +#endif case RenderEngineType::GLES: default: ALOGD("RenderEngine with GLES Backend"); |